Archive for “Games”

Brad Mitchum Flyer

Brad Mitchum : lost in time Who? A mobile game developed by Angel Software, pixelised by Naaty Design and powered by the RabbitFactory from Bitrabbit studio. What? My name is Brad Mitchum and here is my story. It was a number of years ago that I was struggling to find that which would make me [...]

30déc
0

Welcome to the Fight Cube!

You know the rules… A couple of days before 2005 Christmas, Naaty Design released a puzzle game for Windows Mobile Pocket PC in which you just need to know about blocks and horizontal lines. Gravity of tetrominoes, scoring, does it sound familiar? :] In the arena, you will meet other players waiting to beat you [...]

17nov
0

Crazy Jack for Pocket PC and digiBLAST

Handcrafted by Naaty Design, Crazy Jack is a retro platform game released back in 2005 for Windows Mobile Pocket PC. Also a special version has been done for digiBLAST from toy makers Nikko. Gameplay is quite simple, not to say oldschoolish , you need to jump & collect (defuse) bombs before they blow up, avoiding [...]

17nov
0

Qwak is back!

Back in 1993, Qwak was an Amiga game published by Team17, at the end of 2006, developer Jamie Woodhouse released a GameBoy Advance version (only 300 cartridges). Now he has just finished a brand new version for PC. Yoohoo ! :] Jamie is also the man behind Nitro (Psygnosis) and All Terrain Racing (Team17) and [...]

28oct
0

iSnap, do you?

Our friends Phelios have just released their first production for iPod Touch and iPhone. They used the PTK game engine. The gameplay of iSnap is simple and catchy. Drag, pull and release the ball so it flies up into the air and lands on the board, where gems will be cleared. If the ball lands [...]

05sept
0

Brad Mitchum: lost in time

Naaty Design & Angel Software have been working together quite a long time on this project and due to several events, it always have been delayed (we may write a post-mortem about it one day…) BUT now, it’s a nearly complete game.

29août
0

Newer Posts