Archive for the ‘Design’ Category

Astraware releases Brad Mitchum - Lost In Time for Windows Phone and Windows Mobile!

Astraware is excited to announce the release of Brad Mitchum: Lost in Time, a fun action arcade game developed by Angel Software and Naaty Design using BitRabbit’s RabbitFactory cross platform game engine.

Brad is an archeologist who has travelled the four corners of the globe in search of lost cities and legendary objects. After discovering and investigating a mysterious talisman, he is thrown back in time and must fight off waves of attacking metallic balls to restore the talisman and find his way home.

Brad Mitchum: Lost in Time is a fun action arcade game inspired by classic ball-shooting titles like Pang or Buster Bros and includes 3 high action game modes: Story - with cinematic sequences and progressive difficulty; Pure - an arcade style mode; and X-trem: a special extra-difficulty mode with combo systems and multiple weapon types for hardcore players.

Brad Mitchum is available for Windows Phone devices with touchscreens (or 5 way d-pad if available) running WM 5 and later, priced at $4.99. For more information visit http://www.astraware.com/bradmitchum.

teaser and flyers of smartphone game Brad Mitchum : lost in time

Brad Mitchum is an archeologist who has travelled the four corners of the globe in the search of lost cities and legendary objects. As dawn breaks one sunny spring day he decides to take a break to find out more about a newly discovered talisman from his latest expedition.
Some time later whilts researching in a library, Brad is attacked by some mysterious metal balls.

He thought his adventures were over, he’s lost in time and he doesn’t see the funny side.

—–

A true retro & oldschool gaming experience for your smartphone.

Developed by Angel Software, pixelised by Naaty Design and powered by the RabbitFactory by Bitrabbit.

Published by Astraware.

Astraware develops, publishes and sells award-winning games for iPhone™ and iPod®, BlackBerry® Android™, Windows® phone, Symbian, and Palm OS® smartphones and PDAs including Astraware Sudoku, Platypus, Tradewinds 2, GTS World Racing, Zuma, Bejeweled, and Text Twist.

Screenshots, video and more information available right here.

Be friend with Brad Mitchum

District News Comment your neighborhood

Naaty Design is proud to be part of the first iPhone / iPodTouch application of french developer Bertrand Boudaud.

So, what is District News about?

Stay tuned about your district or the district you visit and the good stuffs around! District News tells you about your neighborhood comments and local news, considering your current location.

Participate and let your neighborhood know about what you think about the best shops, restaurants, bar, events around you, or just express your mood!

No login is required, everybody can post comment without heavy id checks!

The application is simple, light and fast, showing 2 views: a list view, showing messages sorted by date and a map view.

This social networking application is free and available on the App Store.

Book review: Dragon’s Dream Roger Dean

Dragon’s Dream is the third book to be published after Views (1975) and Magnetic Storm (1984).

Roger Dean is an english artist and designer, well known for painting album covers for rock bands (remember the Yes ‘bubble’ logo?).

In the middle of the 80’s, Dean has been commissioned by a software company, Imagine, then called Psygnosis and designed some of the greatest packaging artwork for video games (the first chapter of the book).

In recent years, he has been designing eco-friendly architecture and prototyping home concepts, a lifelong passion.

The height chapters cover the last twenty five years and contain a wide range of his work from videos games, album covers, paintings, logos, concept arts to architecture designs.

There are also a couple of pages about his daughter Freyja who appears to be an artist too, specialized in scientific illustration and costume design.

This book is a GREAT value, very affordable for a hardcover art book and highly recommended for every fantasy art aficionados! :]

Title / Author : Dragon’s Dream / Roger Dean
Publisher : Ilex
Published : October 2008
Format : Hardback 224 pages
ISBN : 9781905814411

Black sheep Squadron

Black Sheep Squadron is an old PC/MAC project that had been shelved because of a lack of time and motivation and unfortunately it will (probably) never be completed.

The game is a vertical shoot-them-up, tribute to all the 1942-series (Capcom) including five ‘oldschool’ worlds in the glory of the 80’s: Pacific coast, Jungle, Country/Desert, Warp Zone/twilight zone and Sci-Fi.

You play either “John Trigger” or “Susie Goodspeed“. Choosing one or the other character changes the power of the weapons and the velocity of the aircraft, the famous WWII corsair F4U.

There are still a lot of sprites and backgrounds that are not shown in the video. The footage is sometimes buggy but it gives a good idea of what the game would have looked once tweaked and polished.

Side note-developed with the PTK game engine and in-house level & spline editors especially done for the game. All the musics done by Cyril Pereira and available right here.

Royalty Free content packs

Naaty Design is proud to announce the release of its first collection of Royalty Free content packs (also called stock art or game packs) that contains ready-to use items for your productions, used as placeholder graphics to prototype your games, ideas and mockups, etc.

Good news, the first content packs are 100% free for both commercial and personal projects (website, advertising and promotional material,.. ), featuring:

  • 10 shapes X 10 colours = 100 badges!
  • 246 countries X 5 sizes = 1230 icons!

Forthcoming content packs: casual and board games!

Tilt shift photography

Tilt-shift photos are done using special lenses (which control the depth of field and the perspective) and make real-life scenes look like miniature models.

Since this kind of equipment is quite expensive, here are a couple of fake tilt-shift images.

Casual game Pixie for PC and MAC

Pixie is a new casual game for both PC and MAC platforms developed by Phelios and EMV Software (remember Warblade?).

Story begins when the fairy Pixie loses her way in a magical forest one day and needs your guidance to return home.

The main idea (gameplay) is based on the classic arcade game Qix where you need to close of areas until you fill at least 85% of the playfield.

Powered by the PTK game engine, the game has very nice colourful graphics by Paul Conway and well fitted music & sound effects by William Lamy.

A demo is available for download and the full version features 100 levels, big bosses, many bonuses to collect, Online Hall-Of-Fame and money to spend in a magical boutique.

Naaty Design Website launched! Portfolio and content packs.

Naaty Design has launched its official website today!

In the portfolio area, you will find the work of Naaty Design including game graphics, illustrations, pixel, logotypes, web design and many other pieces related to graphic design.

Soon in the download area, you will find several content packs, in particular for game developers with assets such as sprites, tiles, backgrounds,…

Used as placeholder graphics, these art packs will boost your development and will be perfect for commercial productions too.

Brad Mitchum Flyer

Brad Mitchum : lost in time

Who?
A mobile game developed by Angel Software, pixelised by Naaty Design and powered by the RabbitFactory from Bitrabbit studio.

What?
My name is Brad Mitchum and here is my story.

It was a number of years ago that I was struggling to find that which would make me an internationaly renowned archeologist. I will never forget that day on 21st June when I discovered a beautiful object whilst digging in Guanotugua.

After searching my family archives accumulated over several generations I learned that my discovery was the sacred SEREIB Talisman!

Oh what a legendary object coveted by unscrupulous people for its encrusted gems which hold, according to legend, unknown powers.

Mad with joy and despite my state of fatigue I decided to celebrate my discovery in my prettiest local village pub.
Six hours and numerous pints later driven by joy and drink (or vice versa) I fell asleep under the stars stretched out in a ditch.

It was only when I awoke that I discovered that the gems had disappeared from the Talisman. At that very moment a light flooded the plain and everything was turned upside down. The light…the light…

Brad Mitchum is lost in time and he doesn’t see the funny side.

When?
When it’s done :]